Triple O games
The problem with the video game industry is that players can buy but cannot trade and make money with these goods because they do not own the rights to them. In addition, the best players are not compensated for their loyalty, on the contrary, they feel exploited and swindled with the techniques that make them spend in order to advance.
Why does this happen?
The current business model is worn out and the game developer faces a host of problems:
Increased user acquisition costs + Difficulty retaining users = Increased difficulties for the developer to monetize
Therefore, the developer is forced to use aggressive, sometimes unethical selling techniques and does not allow the user to own the goods of the game.
- Product or service
- Market and validation
- Competition and diferentiation
- Business model
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Note: you can use this simulator to calculate your potential profits in different scenarios. In no case are these profits guaranteed.